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Time:06:26 am
FAIR WARNING: If the context for any link in this post gives you a "this is probably going to be scary, I'm not sure if I have the nerve to click" vibe, don't click. Because guess what? It's scary.

This is probably the most bizarre idea I've ever had--wait, no, that would be commissioning Maneating Kangaroo for ... okay, let me start over.

This is probably one of the more bizarre ideas I've ever had, but I kind of want to write an Animal Crossing creepypasta. No, not like The Terrible Secret of Animal Crossing; that's a creepy alternate-character-interpretation Let's Play (sort of.) I'm talking the classic first-person "I started playing this game that my target audience and I are presumably are all well familiar with, but everything was wrong and scary" narrative, like Pokemon Lost Silver or something.

I already have what I think (or hope) is a fairly decent idea for how it will go, and I've been watching a lot of Haunted Gaming on YouTube (a series that reads creepypastas aloud over completely unrelated normal gameplay footage just because they need some sort of visuals, and then critiques them with positive/negative feedback--example) enough to be aware of the more common pitfalls. (For example, no acquiring the haunted game from a creepy old man in a garage sale or something-off-about-him Gamestop employee who says something cryptic before giving it away for free or anything ominous like that; that worked once in BEN and has become a lazy cliche since then. Also no "I looked around and all the characters were there but they were BLOODY AND COVERED IN BLOOD AND THERE WAS LOTS OF BLOOD," as that's not really scary in text so much as it is obviously trying too hard, and supernatural "and then they came out of the game and stabbed me to death and now I'm dead and this is a journal posted by my friend or something" endings are just stupid.)

I think the idea I have is workable! I just have to worry that, at some point in the creative process, I'm going to be typing away, working on my Animal Crossing creepypasta and all, and then have the sudden horrible realization that I am working on an Animal Crossing creepypasta.
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crassadon
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Time:2013-01-07 02:35 pm (UTC)
i really want to see it! :O

Good luck with your 600 projects!!! :D
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xaq
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Time:2013-01-07 08:37 pm (UTC)
....Ummm, yeah.

I'm just gonna stick to watching you and davidn kill yourselves in spectacular fashion, and watch ravenworks waste pudding, back in the Hatogate post, thanks. (Oh, BTW, you currently hold the record on that at 4 deaths so far, in case you hadn't seen it yet.)
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davidn
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Time:2013-01-07 08:52 pm (UTC)
Having still never played or so much as seen gameplay of Animal Crossing, I still think of it as by default as a legendarily nightmarish statement against capitalism set in a bobble-headed nightmarescape.

Just compare it with anything I've written - if it doesn't seem to be worse, then console yourself with that.
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crassadon
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Time:2013-01-08 09:23 am (UTC)
if only Animal Crossing did take place in a nightmaescape; like Halloween Town. Then I certainly would have played every one of them, instead of coincidentally missing out on all the titles my friends have played; having only played the first with reckless abandon.
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kjorteo
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Time:2013-01-08 01:07 pm (UTC)
I greatly enjoyed AC: Wild World when I was playing it. It's ... sort of a virtual town thing, where instead of feeding your Tamagotchi every day or whatever, you interact with the town at large by pulling weeds, planting flowers, talking to your neighbors enough times that they finally like you, etc.

The game's ultimate problems were twofold; one, I had enjoyed it so much that I basically saw all the content there was to see, and the illusion very quickly falls apart once the game starts repeating itself. The first time one of the shopkeepers has a personal event (they start to sigh randomly, you can ask them what's wrong, they get into some sort of story they tell you piece by piece if you keep asking them over the course of about a week) it's a neat character-establishing backstory moment for someone you had previously only known as a shopkeeper. The second time that exact same event starts, it's more like "Oh ... well. Hmm."

Two, it punishes you for not logging in, in the form of flowers disappearing and weeds appearing everywhere, villagers moving out and disappearing forever, etc. I stopped playing years ago because of problem #1 and the fact that my life became too busy to check in every day like that. I still think about my old town and occasionally miss it and want to go on an almost-literal nostalgia trip back there from time to time, but I don't because I'm afraid of what I'll find.

(Incidentally, this setup is exactly how my if-I-ever-get-around-to-making-it creepypasta will start. I may even throw in references to my long-abandoned AC community profile and my town's villagers [click "view residents" on previous link] for authenticity.)

Edited at 2013-01-08 01:09 pm (UTC)
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